A downloadable tool

PCG tools contained in a Unity project

3 algorithms: L-System specialized for Trees, Diamond Square for Terrain and BSP for Dungeon creation.

1) L-System: For tree creation assign L_System.cs to a object utilize a 3D object as Model give it a material. Create rules and assign predecessor as F, Successor as you want to Build it and probabilities as you want to use them. Insert a simple Axiom as F | to put your tree upside!

2) Diamond Square: assign Fractals.cs to a plane object, and start developing, game-ready, Limit the value of the sizes of Size to 2^n +1. 

3)BSP 3D: Game ready and efficient algorithm, utilize a Quad Object to create. Assign BSP.cs. It's really easy to use!

Limitations: The Scene is in development and L-System for regeneration takes a lot of RAM memory and crashes the Unity Editor

Download

Download
https://github.com/ponodo48/Proyecto1PCG
External

Install instructions

Follow the instructions in the GitHub Page

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